Star Atlas
AD Gary Sanchez brought us onto Star Atlas to help design the various spaceships for the game. Our extensive experience of similar work on Star Citizen was put to good use as we designed ships inside and outside over the 3 years we were involved with this game. Important was to make each ship have a unique character, while also fitting within its fleet and the wider game, all while making it fun to play and fly around it from inside. These complex design challenges were some of the most fun we’ve had in our careers.
CLIENT
Automata
TYPE OF WORK
Vehicle design & hard surface