
ABOUT US
We are a concept art outsourcing studio formed by veterans in the industry coming together to create a team that is greater than the sum of its parts.
WHAT WE DO
Services
Rapid ideation and iteration to develop your worlds from the big brushstrokes to the tiniest of details.
Helping you with your designs to push them to the next level.
Art Direction
Concept Art
Creating an impactful visual identity that will stand out from the crowd and wow your customers and investors.
Creating iconic, handcrafted designs for your games, films and products.
Design Consultacy
World Building
WHO WE ARE
The Team
Our studio is build by veterans in the industry.
We bounce ideas, elevate each others skills and push ourselves to ever greater levels of finish and design when working as a team. We build compelling, gripping, handcrafted worlds for the projects of our clients.
Jort Van Welbergen
Creative Director & Founder
Jort is an industry veteran with over 10 years of experience in the games and film industry. He created concepts for blockbuster projects such as House of Dragon, Horizon Zero Dawn, Killzone, Eternals, Star Citizen and more. For the last 5 years he has been leading teams on many different types of projects such as A Quiet Place and Star Atlas.
Daniel McGarry
Art Director
Daniel is a real powerhouse when it comes to design and worldbuilding. He has contributed to many amazing projects such as Andor, the Creator, Napoleon, Doctor Strange and others. Daniel is also a skilled educator and communicator and has been leading many teams and projects through his career.
Steven Cormann
Principle Concep Artist
Steven is the swiss armyknife of previz and VFX. He's done concept art for Rings of Power, full VFX sequences for Jurassic World and everything in between. With his keen eye for compelling compositions, lighting and design, Steven is a boon to any concept team.
Antoine is an experienced keyframe and character designer. He’s a master of sculpting, clothing, lighting and composition. He has worked on many films such as Deadpool vs Wolverine and games such as Spiderman 2. His keen eye for epic compositions and compelling lighting is a real boon to any team.